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Tak GreatJujuChallenge

Tak: The Great Juju Challenge PAL Cover


This article is about Tak: The Great Juju Challenge, a game. You may be looking for The Great Juju Challenge, an event in the game.


Tak: The Great Juju Challenge (sometimes refered to as Tak 3, or even Tak and the Power of Juju 3) is the third and final game in Tak series, and the second sequel to Tak and the Power of Juju (Game). It was developed by Avalanche Software and THQ and released for the Nintendo GameCube, PlayStation 2 and Xbox in 2005.

The game begins with Jibolba summoning the player (just like the original game) into the Pig pen. He tells them that the Pupanunu Village is the host of The Great Juju Challenge, the first in 60 years. He then tells that Tak and Lok should be back by now. It then goes to Feathercrag, a location where Tak and Lok are looking for a Phoenix so they can get a feather to enter the challenge. After fighting Woodies and learning their powers, they finally catch up with the Phoenix, which is grabbed by two unknown men. However, Lok is able to grab a feather.

When they arrive to The Juju Realm for the challenges, the Moon Juju introduces the competitors. She introduces the four teams: Team Jibba Jabba, Team Grammazon, Team Pupanunu, and Team Black Mist (made of the two unknown men, Bartog and Crug). After they are dismissed, the Host Juju tells them what to do. After completing the first three challenges, the teams compete in a Proving Grounds match. After the match, Team Black Mist is eliminated. However, they return with the Two-Headed Juju who reveals that they messed up the scoring, and the Black Mist is back in.

Once again, they must go through three challenges, and then another Proving Grounds. Once again, Team Black Mist is eliminated. They once again return with Flora and Fauna who found Grammazon teeth in The Salt Lick of Performance Enhancement, so they are eliminated instead. Before the next match, Tak and Lok see Bartog and Crug talking to an unknown Juju, and planning. After three more challenges, the Proving Grounds match is played, but Team Jibba Jabba is eliminated. After the match Bartog and a different sounding Crug talk about burning down the Pupanunu Village, once they win. This means Tak and Lok must win.

Note: The following is a sub-plot. Even though optional, it fits in the story at this point.

On a return visit to The Gates of Nocturne, Tak and Lok find Crug, tied up. He reveals that they have been cheating with the Dark Juju, and the Juju and Bartog cut the weakest link, Crug. Crug knows a good way to do better than Team Black Mist. He tells them to go to Caster's Hill. Once there, Crug realizes that is not there. Next they go to Ambush Grove, where Tak and Lok find a collapsed Crug. He reveals that he he defeated an invisible lizard to get The Ancient Hammer of Handy Juju, which he gives to Lok.

Finally, it comes down to two extremely hard challenges. After, Tak and Lok meet Bartog, "Crug", and the Moon Juju in the Proving Grounds. This is when the Dark Juju reveals himself, and annonces his love for the Moon Juju. After three rounds, Tak and Lok win, and they keep the favor of the Moon Juju. When they return to the village, everyone is gone but Jibolba, who explains that the party went slighty over budget. Because of this, Tak and Lok jump up and perform a high-five, ending the story of the Pupanunu tribe once and for all.

Levels[]

Tak The Great Juju Challenge game print ad Nick Mag Dec Jan 2006

2006 print ad

  1. Feathercrag
  2. The Juju Realm
  3. Silver Stone Coast
  4. Temple of Light
  5. Caster's Hill
  6. Proving Grounds
  7. Kiro Biro
  8. Parchlands
  9. Gates of Nocturne
  10. Fowler's Murk
  11. The Deepwood
  12. Ambush Grove
  13. Ghastfall
  14. Obocodobo Crypt

Characters[]

Jujus[]

Cast[]

Reception[]

Unlike the first and second games, which recieved mixed reviews, The Great Juju Challenge recieved good or favorable reviews.

Trivia[]

  • The beginning where Jibolba summons the player is just like he did in the beginning of the first game.
  • Many of the levels reuse designs from the levels of the previous two games, such as Gates of Nocturne resembling the Dream World from Tak 2: The Staff of Dreams.
  • This is the last game in the series Avalanche Software worked, as they were purchased by Disney Interactive after the games release.
  • In the Gameboy Advance version of the game, there are two extra tribes known as the Mind Raiders and Zoopians.
  • Lok's weapon differs depending on which version of the game is being played. He uses a sledgehammer in the home console versions, the Spirit Rattle in the DS version and a boomerang-like weapon in the GBA version.
  • The Great Juju Challenge was a nominee in the 2005 Spike Video Game Awards, even having Tak featured in a commercial alongside other nominees.
  • It is believed that Tak: The Great Juju Challenge is meant to be the canonical ending to the entire series, due to the amount of references and events recalling the two previous entries in the series, Tlaloc turning over a new leaf and not taking the role as the main villain anymore and the fact that no more Tak games were made after this one (if the TV series and it's two games are not considered as part of the game's canon).
Tak and the Power of Juju Video Game Series
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Tak: The Great Juju Challenge (Video Game)

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